So, I'm one of those rare (*cough* nonexistent) people whose favorite Zelda game is Majora's Mask. I love the minigames (tell me you didn't love the beaver brothers minigame, and I'll call you a liar); I love the music (I'm listening to the "Song of Healing" right now); and I love the atmosphere (how many other games let you focus on reuniting two lovebirds when the moon's about to crash into the world?) But I think many people would agree with me when I say that Fierce Deity Link was the most unexpected surprise in the game. I know a lot of people were disappointed that you don't get to play as Adult Link in this game, but if you ask me, Fierce Deity Link more than makes up for it. I mean, he has a helix sword which shoots out disks of energy! How many characters do you know of that can do that?
And then there's the mystery of his origins: who and what is the spirit contained within the mask, and where did he come from? Based on the "Deity" part in his name, he's obviously no mere mortal. I've heard some people argue that the Fierce Deity is Majora himself, and Link is selling his soul to Majora just as the Skull Kid did when he donned Majora's mask. But since Majora is the one to give Link the mask, how can he be in two places at once? Then again, I imagine that such difficult things like bilocation would come naturally to deities. And besides that, what was Majora's motive for giving Link the mask in the first place? What if Majora gave Link the mask thinking that its dark powers would destroy Link?
With so much awesomeness to his name, why the heck isn't Fierce Deity Link a playable character in Super Smash Bros.? Is it because the people at Nintendo are secretly afraid he'd be so powerful that he'd annihilate the other characters? If so, I can't say as I blame them; the bosses in Majora's Mask are a pushover when you're Fierce Deity Link.
Even if the peeps at Nintendo don't include him a playable character in Super Smash Bros., I still think he deserves another game--one that could elaborate on his origins. But since it's difficult to make a game starring a god, it would be interesting if the Fierce Deity started out as a mere mortal and then became a god, kind of like how Kefka became a god in Final Fantasy VI. In other words, the game would have a similar structure to the other Zelda games, but it would be even darker than either Majora's Mask or Twilight Princess--arguably the darkest games in the Zelda series (and my two favorites). Twilight Princess-style hallucinations would blur the line between good and evil as the Fierce Deity descends into madness and replicate that unique sense of atmosphere found in Zelda's two darkest chapters.
So, where do you think Fierce Deity originated from? Do you think he was always a god, or did he become one like Kefka? And most importantly, is the Fierce Deity good or evil or somewhere in between? We may never know the answers to these questions, but with the possibility of a 3DS remake of Majora's Mask (go Operation Moonfall!), interest in the Fierce Deity and Majora's Mask in general might be revived enough for Nintendo to consider elaborating on this tantalizing possibilities.
Showing posts with label entertainment. Show all posts
Showing posts with label entertainment. Show all posts
Thursday, July 26, 2012
Tuesday, July 24, 2012
Spotlight on Boo
So, as I was typing out the title for this entry, I
realized how ironic it is. As anyone
who’s ever played a Mario game knows, Boo is a very shy critter who always
covers his eyes with his stubby little hands every time Mario or Luigi turns
around to confront him. And with those
sharp fangs, Boo could be a vampire ghost, making the “spotlight” thing that much
more unlikely.
Anyways, though, I decided to kick this blog off with Boo
because I feel he (or she, depending on which game you’re playing) is slowly
gaining the notoriety he deserves. With
prominent appearances in games like Paper
Mario, Luigi’s Mansion, and Super
Mario Galaxy, not to mention his role as a playable character in Mario Tennis Open and Mario Party 5-8, Boo is becoming well…aBOOndant. But I don’t understand why he wasn’t playable
in Mario Party 9. True, he does don his crown as King Boo,
but I’d much rather play as him than take him down. Whenever I was playing as Boo in Mario Party 6 and my friends started
booing me, I would just smile and say, “Yep, that’s my name—don’t you forget
it!” Funny how an insult can turn into a
compliment when your name is Boo, isn’t it?
Labels:
3DS,
Boo,
cackle,
enemy,
entertainment,
Gamecube,
haunted house,
Mario,
N64,
Nintendo,
scary,
video game
Saturday, July 14, 2012
Sharing Nintendo with YOU
So, I'm assuming you're reading this blog because you--like me--love all things Nintendo. From the moment I popped Pokemon Yellow into my Game Boy Color, I knew that Nintendo and I would have a lifelong relationship. Thirteen years later, Nintendo and I are as tight as ever, but fortunately, I'm more than willing to share my love of Nintendo with YOU. So, grab your Wii-motes and hold on tight, because once you jump into that warp pipe, there's no telling when you'll get out.
The warp pipe: it looks innocent right now, but it'll suck your life away. Better stock up on those 1-ups...fast.
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